🐛[bugfix] Model : Overlayの起動でライブラリの初期化を行うタイミングでsmallとlargeの2つのハンドルを生成するように変更

This commit is contained in:
misyaguziya
2024-11-10 03:58:13 +09:00
parent d5066cb60d
commit 109b7e62ba
3 changed files with 128 additions and 150 deletions

View File

@@ -63,117 +63,119 @@ def getRightHandBaseMatrix():
return arr
class Overlay:
def __init__(self, key, name, x_pos, y_pos, z_pos, x_rotation, y_rotation, z_rotation, display_duration, fadeout_duration, opacity, ui_scaling):
self.initialized = False
self.key = key
self.name = name
settings = {
"color": [1, 1, 1],
"opacity": opacity,
"x_pos": x_pos,
"y_pos": y_pos,
"z_pos": z_pos,
"x_rotation": x_rotation,
"y_rotation": y_rotation,
"z_rotation": z_rotation,
"display_duration": display_duration,
"fadeout_duration": fadeout_duration,
"ui_scaling": ui_scaling,
}
self.settings = settings
def __init__(self, small_settings, large_settings):
self.system = None
self.overlay = None
self.handle = None
self.lastUpdate = time.monotonic()
self.thread_overlay = None
self.fadeRatio = 1
self.initialized = False
self.loop = True
self.thread_overlay = None
self.settings = {"small": small_settings, "large": large_settings}
self.lastUpdate = {"small": time.monotonic(), "large": time.monotonic()}
self.fadeRatio = {"small": 1, "large": 1}
def init(self):
try:
self.system = openvr.init(openvr.VRApplication_Background)
self.overlay = openvr.IVROverlay()
self.overlay_system = openvr.IVRSystem()
self.handle = self.overlay.createOverlay(self.key, self.name)
self.overlay.showOverlay(self.handle)
self.handle_small = self.overlay.createOverlay("VRCT_SMALL_LOG", "VRCT_SMALL_LOG")
self.handle_large = self.overlay.createOverlay("VRCT_LARGE_LOG", "VRCT_LARGE_LOG")
self.overlay.showOverlay(self.handle_small)
self.overlay.showOverlay(self.handle_large)
self.initialized = True
self.updateImage(Image.new("RGBA", (1, 1), (0, 0, 0, 0)))
self.updateColor(self.settings["color"])
self.updateOpacity(self.settings["opacity"])
self.updateUiScaling(self.settings["ui_scaling"])
self.updateImage(Image.new("RGBA", (1, 1), (0, 0, 0, 0)), "small")
self.updateColor([1, 1, 1], "small")
self.updateOpacity(self.settings["small"]["opacity"], "small")
self.updateUiScaling(self.settings["small"]["ui_scaling"], "small")
self.updatePosition(
self.settings["x_pos"],
self.settings["y_pos"],
self.settings["z_pos"],
self.settings["x_rotation"],
self.settings["y_rotation"],
self.settings["z_rotation"],
self.settings["tracker"]
self.settings["small"]["x_pos"],
self.settings["small"]["y_pos"],
self.settings["small"]["z_pos"],
self.settings["small"]["x_rotation"],
self.settings["small"]["y_rotation"],
self.settings["small"]["z_rotation"],
self.settings["small"]["tracker"]
)
self.updateImage(Image.new("RGBA", (1, 1), (0, 0, 0, 0)), "large")
self.updateColor([1, 1, 1], "large")
self.updateOpacity(self.settings["large"]["opacity"], "large")
self.updateUiScaling(self.settings["large"]["ui_scaling"], "large")
self.updatePosition(
self.settings["large"]["x_pos"],
self.settings["large"]["y_pos"],
self.settings["large"]["z_pos"],
self.settings["large"]["x_rotation"],
self.settings["large"]["y_rotation"],
self.settings["large"]["z_rotation"],
self.settings["large"]["tracker"]
)
except Exception as e:
printLog("error:Could not initialise OpenVR", e)
def updateImage(self, img):
def updateImage(self, img, size: str = "small"):
if self.initialized is True:
width, height = img.size
img = img.tobytes()
img = (ctypes.c_char * len(img)).from_buffer_copy(img)
try:
self.overlay.setOverlayRaw(self.handle, img, width, height, 4)
self.overlay.setOverlayRaw(self.handle_small[size], img, width, height, 4)
except Exception as e:
printLog("error:Could not update image", e)
self.initialized = False
self.reStartOverlay()
while self.initialized is False:
time.sleep(0.1)
self.overlay.setOverlayRaw(self.handle, img, width, height, 4)
self.updateOpacity(self.settings["opacity"])
self.lastUpdate = time.monotonic()
self.overlay.setOverlayRaw(self.handle_small[size], img, width, height, 4)
self.updateOpacity(self.settings[size]["opacity"], "small")
self.lastUpdate[size] = time.monotonic()
def clearImage(self):
def clearImage(self, size: str = "small"):
if self.initialized is True:
self.updateImage(Image.new("RGBA", (1, 1), (0, 0, 0, 0)))
self.updateImage(Image.new("RGBA", (1, 1), (0, 0, 0, 0)), size)
def updateColor(self, col):
def updateColor(self, col, size: str = "small"):
"""
col is a 3-tuple representing (r, g, b)
"""
self.settings["color"] = col
if self.initialized is True:
r, g, b = self.settings["color"]
self.overlay.setOverlayColor(self.handle, r, g, b)
r, g, b = col
self.overlay.setOverlayColor(self.handle[size], r, g, b)
def updateOpacity(self, opacity, with_fade=False):
self.settings["opacity"] = opacity
def updateOpacity(self, opacity, with_fade=False, size: str = "small"):
self.settings[size]["opacity"] = opacity
if self.initialized is True:
if with_fade is True:
if self.fadeRatio > 0:
self.overlay.setOverlayAlpha(self.handle, self.fadeRatio * self.settings["opacity"])
if self.fadeRatio[size] > 0:
self.overlay.setOverlayAlpha(self.handle[size], self.fadeRatio[size] * self.settings[size]["opacity"])
else:
self.overlay.setOverlayAlpha(self.handle, self.settings["opacity"])
self.overlay.setOverlayAlpha(self.handle[size], self.settings[size]["opacity"])
def updateUiScaling(self, ui_scaling):
self.settings["ui_scaling"] = ui_scaling
def updateUiScaling(self, ui_scaling, size: str = "small"):
self.settings[size]["ui_scaling"] = ui_scaling
if self.initialized is True:
self.overlay.setOverlayWidthInMeters(self.handle, self.settings["ui_scaling"])
self.overlay.setOverlayWidthInMeters(self.handle[size], self.settings[size]["ui_scaling"])
def updatePosition(self, x_pos, y_pos, z_pos, x_rotation, y_rotation, z_rotation, tracker="HMD"):
def updatePosition(self, x_pos, y_pos, z_pos, x_rotation, y_rotation, z_rotation, tracker: str="HMD", size: str = "small"):
"""
x_pos, y_pos, z_pos are floats representing the position of overlay
x_rotation, y_rotation, z_rotation are floats representing the rotation of overlay
tracker is a string representing the tracker to use ("HMD", "LeftHand", "RightHand")
"""
self.settings["x_pos"] = x_pos
self.settings["y_pos"] = y_pos
self.settings["z_pos"] = z_pos
self.settings["x_rotation"] = x_rotation
self.settings["y_rotation"] = y_rotation
self.settings["z_rotation"] = z_rotation
self.settings[size]["x_pos"] = x_pos
self.settings[size]["y_pos"] = y_pos
self.settings[size]["z_pos"] = z_pos
self.settings[size]["x_rotation"] = x_rotation
self.settings[size]["y_rotation"] = y_rotation
self.settings[size]["z_rotation"] = z_rotation
self.settings[size]["tracker"] = tracker
match tracker:
case "HMD":
@@ -189,23 +191,23 @@ class Overlay:
base_matrix = getHMDBaseMatrix()
trackerIndex = openvr.k_unTrackedDeviceIndex_Hmd
translation = (self.settings["x_pos"], self.settings["y_pos"], - self.settings["z_pos"])
rotation = (self.settings["x_rotation"], self.settings["y_rotation"], self.settings["z_rotation"])
translation = (self.settings[size]["x_pos"], self.settings[size]["y_pos"], - self.settings[size]["z_pos"])
rotation = (self.settings[size]["x_rotation"], self.settings[size]["y_rotation"], self.settings[size]["z_rotation"])
transform = utils.transform_matrix(base_matrix, translation, rotation)
self.transform = mat34Id(transform)
transform = mat34Id(transform)
if self.initialized is True:
self.overlay.setOverlayTransformTrackedDeviceRelative(
self.handle,
self.handle[size],
trackerIndex,
self.transform
transform
)
def updateDisplayDuration(self, display_duration):
self.settings["display_duration"] = display_duration
def updateDisplayDuration(self, display_duration, size: str = "small"):
self.settings[size]["display_duration"] = display_duration
def updateFadeoutDuration(self, fadeout_duration):
self.settings["fadeout_duration"] = fadeout_duration
def updateFadeoutDuration(self, fadeout_duration, size: str = "small"):
self.settings[size]["fadeout_duration"] = fadeout_duration
def checkActive(self):
try:
@@ -219,26 +221,27 @@ class Overlay:
printLog("error:Could not check SteamVR running", e)
return False
def evaluateOpacityFade(self, lastUpdate, currentTime):
if (currentTime - lastUpdate) > self.settings["display_duration"]:
timeThroughInterval = currentTime - lastUpdate - self.settings["display_duration"]
self.fadeRatio = 1 - timeThroughInterval / self.settings["fadeout_duration"]
if self.fadeRatio < 0:
self.fadeRatio = 0
self.overlay.setOverlayAlpha(self.handle, self.fadeRatio * self.settings["opacity"])
def evaluateOpacityFade(self, lastUpdate, currentTime, size: str = "small"):
if (currentTime - lastUpdate) > self.settings[size]["display_duration"]:
timeThroughInterval = currentTime - lastUpdate - self.settings[size]["display_duration"]
self.fadeRatio[size] = 1 - timeThroughInterval / self.settings[size]["fadeout_duration"]
if self.fadeRatio[size] < 0:
self.fadeRatio[size] = 0
self.overlay.setOverlayAlpha(self.handle[size], self.fadeRatio[size] * self.settings[size]["opacity"])
def update(self):
def update(self, size: str = "small"):
currTime = time.monotonic()
if self.settings["fadeout_duration"] != 0:
self.evaluateOpacityFade(self.lastUpdate, currTime)
if self.settings[size]["fadeout_duration"] != 0:
self.evaluateOpacityFade(self.lastUpdate[size], currTime, size)
else:
self.updateOpacity(self.settings["opacity"])
self.updateOpacity(self.settings[size]["opacity"], size)
def mainloop(self):
self.loop = True
while self.checkActive() is True and self.loop is True:
startTime = time.monotonic()
self.update()
self.update("small")
self.update("large")
sleepTime = (1 / 16) - (time.monotonic() - startTime)
if sleepTime > 0:
time.sleep(sleepTime)
@@ -258,8 +261,9 @@ class Overlay:
self.loop = False
self.thread_overlay.join()
self.thread_overlay = None
if isinstance(self.overlay, openvr.IVROverlay) and isinstance(self.handle, int):
self.overlay.destroyOverlay(self.handle)
if isinstance(self.overlay, openvr.IVROverlay) and isinstance(self.handle["small"], int) and isinstance(self.handle["large"], int):
self.overlay.destroyOverlay(self.handle["small"])
self.overlay.destroyOverlay(self.handle["large"])
self.overlay = None
if isinstance(self.system, openvr.IVRSystem):
openvr.shutdown()