👍️[Update] Model : OverlayのUIを調整
This commit is contained in:
@@ -86,7 +86,6 @@ class Model:
|
|||||||
"small": config.OVERLAY_SMALL_LOG_SETTINGS,
|
"small": config.OVERLAY_SMALL_LOG_SETTINGS,
|
||||||
"large": config.OVERLAY_LARGE_LOG_SETTINGS,
|
"large": config.OVERLAY_LARGE_LOG_SETTINGS,
|
||||||
}
|
}
|
||||||
overlay_settings["large"]["ui_scaling"] = copy.copy(config.OVERLAY_LARGE_LOG_SETTINGS["ui_scaling"]*0.25)
|
|
||||||
self.overlay = Overlay(overlay_settings)
|
self.overlay = Overlay(overlay_settings)
|
||||||
self.overlay_image = OverlayImage()
|
self.overlay_image = OverlayImage()
|
||||||
self.mic_audio_queue = None
|
self.mic_audio_queue = None
|
||||||
@@ -747,7 +746,7 @@ class Model:
|
|||||||
self.overlay.updateDisplayDuration(config.OVERLAY_LARGE_LOG_SETTINGS["display_duration"], size)
|
self.overlay.updateDisplayDuration(config.OVERLAY_LARGE_LOG_SETTINGS["display_duration"], size)
|
||||||
self.overlay.updateFadeoutDuration(config.OVERLAY_LARGE_LOG_SETTINGS["fadeout_duration"], size)
|
self.overlay.updateFadeoutDuration(config.OVERLAY_LARGE_LOG_SETTINGS["fadeout_duration"], size)
|
||||||
self.overlay.updateOpacity(config.OVERLAY_LARGE_LOG_SETTINGS["opacity"], size, True)
|
self.overlay.updateOpacity(config.OVERLAY_LARGE_LOG_SETTINGS["opacity"], size, True)
|
||||||
self.overlay.updateUiScaling(config.OVERLAY_LARGE_LOG_SETTINGS["ui_scaling"]*0.25, size)
|
self.overlay.updateUiScaling(config.OVERLAY_LARGE_LOG_SETTINGS["ui_scaling"], size)
|
||||||
|
|
||||||
def startOverlay(self):
|
def startOverlay(self):
|
||||||
self.overlay.startOverlay()
|
self.overlay.startOverlay()
|
||||||
|
|||||||
@@ -47,12 +47,12 @@ def getHMDBaseMatrix():
|
|||||||
return arr
|
return arr
|
||||||
|
|
||||||
def getLeftHandBaseMatrix():
|
def getLeftHandBaseMatrix():
|
||||||
x_pos = 0.0
|
x_pos = 0.1
|
||||||
y_pos = -0.06
|
y_pos = 0.1
|
||||||
z_pos = -0.14
|
z_pos = -0.2
|
||||||
x_rotation = -62.0
|
x_rotation = -65.0
|
||||||
y_rotation = 154.0
|
y_rotation = 165.0
|
||||||
z_rotation = 71.0
|
z_rotation = 115.0
|
||||||
arr = getBaseMatrix(x_pos, y_pos, z_pos, x_rotation, y_rotation, z_rotation)
|
arr = getBaseMatrix(x_pos, y_pos, z_pos, x_rotation, y_rotation, z_rotation)
|
||||||
return arr
|
return arr
|
||||||
|
|
||||||
@@ -160,7 +160,10 @@ class Overlay:
|
|||||||
def updateUiScaling(self, ui_scaling, size):
|
def updateUiScaling(self, ui_scaling, size):
|
||||||
self.settings[size]["ui_scaling"] = ui_scaling
|
self.settings[size]["ui_scaling"] = ui_scaling
|
||||||
if self.initialized is True:
|
if self.initialized is True:
|
||||||
self.overlay.setOverlayWidthInMeters(self.handle[size], self.settings[size]["ui_scaling"])
|
if "large" == size:
|
||||||
|
self.overlay.setOverlayWidthInMeters(self.handle[size], self.settings[size]["ui_scaling"]*0.25)
|
||||||
|
else:
|
||||||
|
self.overlay.setOverlayWidthInMeters(self.handle[size], self.settings[size]["ui_scaling"])
|
||||||
|
|
||||||
def updatePosition(self, x_pos, y_pos, z_pos, x_rotation, y_rotation, z_rotation, tracker, size):
|
def updatePosition(self, x_pos, y_pos, z_pos, x_rotation, y_rotation, z_rotation, tracker, size):
|
||||||
"""
|
"""
|
||||||
|
|||||||
Reference in New Issue
Block a user