👍️[Update] Model : OverlayのUIを調整
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@@ -47,9 +47,9 @@ def getHMDBaseMatrix():
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return arr
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def getLeftHandBaseMatrix():
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x_pos = 0.1
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x_pos = 0.3
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y_pos = 0.1
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z_pos = -0.2
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z_pos = -0.31
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x_rotation = -65.0
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y_rotation = 165.0
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z_rotation = 115.0
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@@ -57,12 +57,12 @@ def getLeftHandBaseMatrix():
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return arr
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def getRightHandBaseMatrix():
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x_pos = 0.0
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y_pos = -0.06
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z_pos = -0.14
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x_rotation = -62.0
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y_rotation = -154.0
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z_rotation = -71.0
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x_pos = -0.3
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y_pos = 0.1
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z_pos = -0.31
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x_rotation = -65.0
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y_rotation = -165.0
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z_rotation = -115.0
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arr = getBaseMatrix(x_pos, y_pos, z_pos, x_rotation, y_rotation, z_rotation)
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return arr
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@@ -160,7 +160,7 @@ class Overlay:
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def updateUiScaling(self, ui_scaling, size):
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self.settings[size]["ui_scaling"] = ui_scaling
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if self.initialized is True:
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if "large" == size:
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if size == "large":
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self.overlay.setOverlayWidthInMeters(self.handle[size], self.settings[size]["ui_scaling"]*0.25)
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else:
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self.overlay.setOverlayWidthInMeters(self.handle[size], self.settings[size]["ui_scaling"])
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@@ -289,6 +289,9 @@ class Overlay:
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if __name__ == "__main__":
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from overlay_image import OverlayImage
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import logging
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logging.basicConfig(level=logging.DEBUG)
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small_settings = {
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"x_pos": 0.0,
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@@ -297,10 +300,10 @@ if __name__ == "__main__":
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"x_rotation": 0.0,
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"y_rotation": 0.0,
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"z_rotation": 0.0,
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"display_duration": 5,
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"fadeout_duration": 2,
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"display_duration": 0,
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"fadeout_duration": 100,
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"opacity": 1.0,
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"ui_scaling": 0.5,
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"ui_scaling": 1.0,
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"tracker": "HMD",
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}
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@@ -311,11 +314,11 @@ if __name__ == "__main__":
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"x_rotation": 0.0,
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"y_rotation": 0.0,
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"z_rotation": 0.0,
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"display_duration": 5,
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"fadeout_duration": 0,
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"display_duration": 0,
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"fadeout_duration": 100,
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"opacity": 1.0,
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"ui_scaling": 0.5,
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"tracker": "LeftHand",
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"ui_scaling": 1.0,
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"tracker": "RightHand",
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}
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settings_dict = {
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@@ -323,6 +326,9 @@ if __name__ == "__main__":
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"large": large_settings
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}
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# オーバーレイの初期化設定を確認
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logging.debug(f"Settings Dict: {settings_dict}")
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overlay_image = OverlayImage()
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overlay = Overlay(settings_dict)
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overlay.startOverlay()
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@@ -331,19 +337,31 @@ if __name__ == "__main__":
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time.sleep(1)
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# Example usage
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img = overlay_image.createOverlayImageLargeLog("send", "こんにちは、世界!さようなら", "Japanese", "Hello,World!Goodbye", "Japanese")
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overlay.updateImage(img, "large")
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for i in range(100):
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print(i)
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# Example usage
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img = overlay_image.createOverlayImageSmallLog(f"こんにちは、世界!さようなら_{i}", "Japanese", "Hello,World!Goodbye", "Japanese")
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overlay.updateImage(img, "small")
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time.sleep(5)
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try:
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img = overlay_image.createOverlayImageLargeLog("send", f"こんにちは、世界!さようなら {i}", "Japanese", "Hello,World!Goodbye", "Japanese")
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logging.debug(f"Generated Image: {img}")
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overlay.updateImage(img, "large")
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img = overlay_image.createOverlayImageSmallLog(f"こんにちは、世界!さようなら_{i}", "Japanese", "Hello,World!Goodbye", "Japanese")
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overlay.updateImage(img, "small")
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time.sleep(1)
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except openvr.error_code.OverlayError_InvalidParameter as e:
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logging.error(f"OverlayError_InvalidParameter: {e}")
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break
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except Exception as e:
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logging.error(f"Unexpected error: {e}")
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break
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if i%2 == 0:
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overlay.updatePosition(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, "HMD", "small")
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else:
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overlay.updatePosition(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, "RightHand", "small")
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# for i in range(100):
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# print(i)
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# # Example usage
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# img = overlay_image.createOverlayImageSmallLog(f"こんにちは、世界!さようなら_{i}", "Japanese", "Hello,World!Goodbye", "Japanese")
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# overlay.updateImage(img, "small")
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# time.sleep(5)
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# if i%2 == 0:
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# overlay.updatePosition(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, "HMD", "small")
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# else:
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# overlay.updatePosition(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, "RightHand", "small")
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overlay.shutdownOverlay()
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