import ctypes import time import asyncio import openvr from PIL import Image, ImageDraw, ImageFont from os import path as os_path def create_overlay_image(message, your_language, translation=None, target_language=None): width, height = (1920, 46) background_color = (54, 63, 77) text_color = (223, 223, 224) font_size = 46 languages = { "Japanese" : "NotoSansJP-Regular", "Korean" : "NotoSansKR-Regular", "Chinese Simplified" : "NotoSansSC-Regular", "Chinese Traditional" : "NotoSansTC-Regular", } def get_concat_v(im1, im2): dst = Image.new('RGBA', (im1.width, im1.height + im2.height)) dst.paste(im1, (0, 0)) dst.paste(im2, (0, im1.height)) return dst def create_textbox(text, language): font_family = languages.get(language, "NotoSansJP-Regular") img = Image.new("RGBA", (width, height), (0, 0, 0, 0)) draw = ImageDraw.Draw(img) font = ImageFont.truetype(os_path.join(os_path.dirname(__file__), "fonts", f"{font_family}.ttf"), font_size) text_width = draw.textlength(text, font) character_width = text_width // len(text) character_line_num = int((width - 40) // character_width) if len(text) > character_line_num: text = "\n".join([text[i:i+character_line_num] for i in range(0, len(text), character_line_num)]) text_height = font_size * (len(text.split("\n")) + 1) + 20 img = Image.new("RGBA", (width, text_height), (0, 0, 0, 0)) draw = ImageDraw.Draw(img) # draw.rounded_rectangle([(0, 0), (width, text_height)], radius=30, fill=background_color, outline=background_color, width=5) text_x = width // 2 text_y = text_height // 2 draw.text((text_x, text_y), text, text_color, anchor="mm", stroke_width=0, font=font, align="center") return img img = create_textbox(message, your_language) if translation is not None and target_language is not None: translation_img = create_textbox(translation, target_language) img = get_concat_v(img, translation_img) width, height = img.size background = Image.new("RGBA", (width, height), (0, 0, 0, 0)) draw = ImageDraw.Draw(background) draw.rounded_rectangle([(0, 0), (width, height)], radius=30, fill=background_color, outline=background_color, width=5) img = Image.alpha_composite(background, img) return img settings = { "Colour": [1, 1, 1], "Transparency": 1, "Normalised icon X position": 0.0, "Normalised icon Y position": -0.41, "Icon plane depth": 1, "Normalised icon width": 1, "Fade time": 5, "Fade interval": 2, } def mat34Id(): arr = openvr.HmdMatrix34_t() arr[0][0] = 1 arr[1][1] = 1 arr[2][2] = 1 return arr class UIElement: def __init__(self, overlayRoot, key, name, pos, flip = False) -> None: """ pos is a 2-tuple representing (x, y) normalised position of the overlay on the screen """ self.overlay = overlayRoot self.overlayKey = key self.overlayName = name self.flip = flip self.handle = self.overlay.createOverlay(self.overlayKey, self.overlayName) self.setImage(Image.new("RGBA", (1, 1), (0, 0, 0, 0))) # blank image for default self.setColour(settings['Colour']) self.setTransparency(settings['Transparency']) self.overlay.setOverlayWidthInMeters( self.handle, settings['Normalised icon width'] * settings['Icon plane depth'] ) self.setPosition(pos) self.overlay.showOverlay(self.handle) def setImage(self, img): # configure overlay appearance width, height = img.size img = img.tobytes() img = (ctypes.c_char * len(img)).from_buffer_copy(img) self.overlay.setOverlayRaw(self.handle, img, width, height, 4) def setColour(self, col): """ col is a 3-tuple representing (r, g, b) """ self.overlay.setOverlayColor(self.handle, col[0], col[1], col[2]) def setTransparency(self, a): self.overlay.setOverlayAlpha(self.handle, a) def setPosition(self, pos): """ pos is a 2-tuple representing normalised (x, y) """ self.transform = mat34Id() # no rotation required for HMD attachment # assign position self.transform[0][3] = pos[0] * settings['Icon plane depth'] self.transform[1][3] = pos[1] * settings['Icon plane depth'] self.transform[2][3] = -settings['Icon plane depth'] self.overlay.setOverlayTransformTrackedDeviceRelative( self.handle, openvr.k_unTrackedDeviceIndex_Hmd, self.transform ) class UIManager: def __init__(self): self.overlay = openvr.IVROverlay() self.overlayUI = UIElement( self.overlay, "VRCT", "Receive UI Element", (settings['Normalised icon X position'], settings['Normalised icon Y position']), ) self.lastUpdate = time.monotonic() def update(self): currTime = time.monotonic() if settings['Fade interval'] != 0: self.evaluateTransparencyFade(self.overlayUI, self.lastUpdate, currTime) def uiUpdate(self, img): self.overlayUI.setImage(img) self.overlayUI.setTransparency(settings['Transparency']) self.lastUpdate = time.monotonic() def evaluateTransparencyFade(self, ui, lastUpdate, currentTime): if (currentTime - lastUpdate) > settings['Fade time']: timeThroughInterval = currentTime - lastUpdate - settings['Fade time'] fadeRatio = 1 - timeThroughInterval / settings['Fade interval'] if fadeRatio < 0: fadeRatio = 0 ui.setTransparency(fadeRatio * settings['Transparency']) class Overlay: def __init__(self): self.initFlag = False def checkHMD(self): return openvr.isHmdPresent() def checkRuntime(self): return openvr.isRuntimeInstalled() def init(self): try: openvr.init(openvr.VRApplication_Overlay) self.initFlag = True except Exception as e: print("Could not initialise OpenVR") async def mainLoop(self): while True: startTime = time.monotonic() self.uiMan.update() sleepTime = (1 / 60) - (time.monotonic() - startTime) if sleepTime > 0: await asyncio.sleep(sleepTime) async def init_main(self): self.uiMan = UIManager() await self.mainLoop() def startOverlay(self): asyncio.run(self.init_main()) if __name__ == '__main__': from threading import Thread, Event class threadFnc(Thread): def __init__(self, fnc, end_fnc=None, daemon=True, *args, **kwargs): super(threadFnc, self).__init__(daemon=daemon, *args, **kwargs) self.fnc = fnc self.end_fnc = end_fnc self._stop = Event() def stop(self): self._stop.set() def stopped(self): return self._stop.is_set() def run(self): while True: if self.stopped(): if callable(self.end_fnc): self.end_fnc() return self.fnc(*self._args, **self._kwargs) overlay = Overlay() if overlay.initFlag is False: overlay.init() if overlay.initFlag is True: t = threadFnc(overlay.startOverlay) t.start() img = create_overlay_image("こんにちは、世界!さようなら", "Japanese", "Hello,World!Goodbye", "Japanese") if overlay.initFlag is True: overlay.uiMan.uiUpdate(img) time.sleep(10) img = create_overlay_image("こんにちは、世界!さようなら", "Japanese", "안녕하세요, 세계!안녕", "Korean") if overlay.initFlag is True: overlay.uiMan.uiUpdate(img) time.sleep(10) img = create_overlay_image("こんにちは、世界!さようなら", "Japanese", "你好世界!再见", "Chinese Simplified") if overlay.initFlag is True: overlay.uiMan.uiUpdate(img) time.sleep(10)