317 lines
11 KiB
Python
317 lines
11 KiB
Python
import os
|
|
import ctypes
|
|
import time
|
|
from psutil import process_iter
|
|
from threading import Thread
|
|
import openvr
|
|
import numpy as np
|
|
from PIL import Image
|
|
try:
|
|
from . import overlay_utils as utils
|
|
except ImportError:
|
|
import overlay_utils as utils
|
|
from utils import printLog
|
|
|
|
def mat34Id(array):
|
|
arr = openvr.HmdMatrix34_t()
|
|
for i in range(3):
|
|
for j in range(4):
|
|
arr[i][j] = array[i][j]
|
|
return arr
|
|
|
|
def getBaseMatrix(x_pos, y_pos, z_pos, x_rotation, y_rotation, z_rotation):
|
|
arr = np.zeros((3, 4))
|
|
rot = utils.euler_to_rotation_matrix((x_rotation, y_rotation, z_rotation))
|
|
|
|
for i in range(3):
|
|
for j in range(3):
|
|
arr[i][j] = rot[i][j]
|
|
|
|
arr[0][3] = x_pos * z_pos
|
|
arr[1][3] = y_pos * z_pos
|
|
arr[2][3] = - z_pos
|
|
return arr
|
|
|
|
def getHMDBaseMatrix():
|
|
x_pos = 0.0
|
|
y_pos = -0.4
|
|
z_pos = 1.0
|
|
x_rotation = 0.0
|
|
y_rotation = 0.0
|
|
z_rotation = 0.0
|
|
arr = getBaseMatrix(x_pos, y_pos, z_pos, x_rotation, y_rotation, z_rotation)
|
|
return arr
|
|
|
|
def getLeftHandBaseMatrix():
|
|
x_pos = 0.0
|
|
y_pos = -0.06
|
|
z_pos = -0.14
|
|
x_rotation = -62.0
|
|
y_rotation = 154.0
|
|
z_rotation = 71.0
|
|
arr = getBaseMatrix(x_pos, y_pos, z_pos, x_rotation, y_rotation, z_rotation)
|
|
return arr
|
|
|
|
def getRightHandBaseMatrix():
|
|
x_pos = 0.0
|
|
y_pos = -0.06
|
|
z_pos = -0.14
|
|
x_rotation = -62.0
|
|
y_rotation = -154.0
|
|
z_rotation = -71.0
|
|
arr = getBaseMatrix(x_pos, y_pos, z_pos, x_rotation, y_rotation, z_rotation)
|
|
return arr
|
|
|
|
class Overlay:
|
|
def __init__(self, x_pos, y_pos, z_pos, x_rotation, y_rotation, z_rotation, display_duration, fadeout_duration, opacity, ui_scaling):
|
|
self.initialized = False
|
|
settings = {
|
|
"color": [1, 1, 1],
|
|
"opacity": opacity,
|
|
"x_pos": x_pos,
|
|
"y_pos": y_pos,
|
|
"z_pos": z_pos,
|
|
"x_rotation": x_rotation,
|
|
"y_rotation": y_rotation,
|
|
"z_rotation": z_rotation,
|
|
"display_duration": display_duration,
|
|
"fadeout_duration": fadeout_duration,
|
|
"ui_scaling": ui_scaling,
|
|
}
|
|
self.settings = settings
|
|
self.system = None
|
|
self.overlay = None
|
|
self.handle = None
|
|
self.lastUpdate = time.monotonic()
|
|
self.thread_overlay = None
|
|
self.fadeRatio = 1
|
|
self.loop = True
|
|
|
|
def init(self):
|
|
try:
|
|
self.system = openvr.init(openvr.VRApplication_Background)
|
|
self.overlay = openvr.IVROverlay()
|
|
self.overlay_system = openvr.IVRSystem()
|
|
self.handle = self.overlay.createOverlay("Overlay_Speaker2log", "Overlay_Speaker2log_UI")
|
|
self.overlay.showOverlay(self.handle)
|
|
self.initialized = True
|
|
|
|
self.updateImage(Image.new("RGBA", (1, 1), (0, 0, 0, 0)))
|
|
self.updateColor(self.settings["color"])
|
|
self.updateOpacity(self.settings["opacity"])
|
|
self.updateUiScaling(self.settings["ui_scaling"])
|
|
self.updatePosition(
|
|
self.settings["x_pos"],
|
|
self.settings["y_pos"],
|
|
self.settings["z_pos"],
|
|
self.settings["x_rotation"],
|
|
self.settings["y_rotation"],
|
|
self.settings["z_rotation"],
|
|
)
|
|
|
|
except Exception as e:
|
|
printLog("error:Could not initialise OpenVR", e)
|
|
|
|
def updateImage(self, img):
|
|
if self.initialized is True:
|
|
width, height = img.size
|
|
img = img.tobytes()
|
|
img = (ctypes.c_char * len(img)).from_buffer_copy(img)
|
|
|
|
try:
|
|
self.overlay.setOverlayRaw(self.handle, img, width, height, 4)
|
|
except Exception as e:
|
|
printLog("error:Could not update image", e)
|
|
self.initialized = False
|
|
self.reStartOverlay()
|
|
while self.initialized is False:
|
|
time.sleep(0.1)
|
|
self.overlay.setOverlayRaw(self.handle, img, width, height, 4)
|
|
self.updateOpacity(self.settings["opacity"])
|
|
self.lastUpdate = time.monotonic()
|
|
|
|
def clearImage(self):
|
|
if self.initialized is True:
|
|
self.updateImage(Image.new("RGBA", (1, 1), (0, 0, 0, 0)))
|
|
|
|
def updateColor(self, col):
|
|
"""
|
|
col is a 3-tuple representing (r, g, b)
|
|
"""
|
|
self.settings["color"] = col
|
|
if self.initialized is True:
|
|
r, g, b = self.settings["color"]
|
|
self.overlay.setOverlayColor(self.handle, r, g, b)
|
|
|
|
def updateOpacity(self, opacity, with_fade=False):
|
|
self.settings["opacity"] = opacity
|
|
|
|
if self.initialized is True:
|
|
if with_fade is True:
|
|
if self.fadeRatio > 0:
|
|
self.overlay.setOverlayAlpha(self.handle, self.fadeRatio * self.settings["opacity"])
|
|
else:
|
|
self.overlay.setOverlayAlpha(self.handle, self.settings["opacity"])
|
|
|
|
def updateUiScaling(self, ui_scaling):
|
|
self.settings["ui_scaling"] = ui_scaling
|
|
if self.initialized is True:
|
|
self.overlay.setOverlayWidthInMeters(self.handle, self.settings["ui_scaling"])
|
|
|
|
def updatePosition(self, x_pos, y_pos, z_pos, x_rotation, y_rotation, z_rotation, tracker="HMD"):
|
|
"""
|
|
x_pos, y_pos, z_pos are floats representing the position of overlay
|
|
x_rotation, y_rotation, z_rotation are floats representing the rotation of overlay
|
|
tracker is a string representing the tracker to use ("HMD", "LeftHand", "RightHand")
|
|
"""
|
|
|
|
self.settings["x_pos"] = x_pos
|
|
self.settings["y_pos"] = y_pos
|
|
self.settings["z_pos"] = z_pos
|
|
self.settings["x_rotation"] = x_rotation
|
|
self.settings["y_rotation"] = y_rotation
|
|
self.settings["z_rotation"] = z_rotation
|
|
|
|
match tracker:
|
|
case "HMD":
|
|
base_matrix = getHMDBaseMatrix()
|
|
trackerIndex = openvr.k_unTrackedDeviceIndex_Hmd
|
|
case "LeftHand":
|
|
base_matrix = getLeftHandBaseMatrix()
|
|
trackerIndex = self.overlay_system.getTrackedDeviceIndexForControllerRole(openvr.TrackedControllerRole_LeftHand)
|
|
case "RightHand":
|
|
base_matrix = getRightHandBaseMatrix()
|
|
trackerIndex = self.overlay_system.getTrackedDeviceIndexForControllerRole(openvr.TrackedControllerRole_RightHand)
|
|
case _:
|
|
base_matrix = getHMDBaseMatrix()
|
|
trackerIndex = openvr.k_unTrackedDeviceIndex_Hmd
|
|
|
|
translation = (self.settings["x_pos"], self.settings["y_pos"], - self.settings["z_pos"])
|
|
rotation = (self.settings["x_rotation"], self.settings["y_rotation"], self.settings["z_rotation"])
|
|
transform = utils.transform_matrix(base_matrix, translation, rotation)
|
|
self.transform = mat34Id(transform)
|
|
|
|
if self.initialized is True:
|
|
self.overlay.setOverlayTransformTrackedDeviceRelative(
|
|
self.handle,
|
|
trackerIndex,
|
|
self.transform
|
|
)
|
|
|
|
def updateDisplayDuration(self, display_duration):
|
|
self.settings["display_duration"] = display_duration
|
|
|
|
def updateFadeoutDuration(self, fadeout_duration):
|
|
self.settings["fadeout_duration"] = fadeout_duration
|
|
|
|
def checkActive(self):
|
|
try:
|
|
if self.system is not None and self.initialized is True:
|
|
new_event = openvr.VREvent_t()
|
|
while self.system.pollNextEvent(new_event):
|
|
if new_event.eventType == openvr.VREvent_Quit:
|
|
return False
|
|
return True
|
|
except Exception as e:
|
|
printLog("error:Could not check SteamVR running", e)
|
|
return False
|
|
|
|
def evaluateOpacityFade(self, lastUpdate, currentTime):
|
|
if (currentTime - lastUpdate) > self.settings["display_duration"]:
|
|
timeThroughInterval = currentTime - lastUpdate - self.settings["display_duration"]
|
|
self.fadeRatio = 1 - timeThroughInterval / self.settings["fadeout_duration"]
|
|
if self.fadeRatio < 0:
|
|
self.fadeRatio = 0
|
|
self.overlay.setOverlayAlpha(self.handle, self.fadeRatio * self.settings["opacity"])
|
|
|
|
def update(self):
|
|
currTime = time.monotonic()
|
|
if self.settings["fadeout_duration"] != 0:
|
|
self.evaluateOpacityFade(self.lastUpdate, currTime)
|
|
else:
|
|
self.updateOpacity(self.settings["opacity"])
|
|
|
|
def mainloop(self):
|
|
self.loop = True
|
|
while self.checkActive() is True and self.loop is True:
|
|
startTime = time.monotonic()
|
|
self.update()
|
|
sleepTime = (1 / 16) - (time.monotonic() - startTime)
|
|
if sleepTime > 0:
|
|
time.sleep(sleepTime)
|
|
|
|
def main(self):
|
|
self.init()
|
|
if self.initialized is True:
|
|
self.mainloop()
|
|
|
|
def startOverlay(self):
|
|
self.thread_overlay = Thread(target=self.main)
|
|
self.thread_overlay.daemon = True
|
|
self.thread_overlay.start()
|
|
|
|
def shutdownOverlay(self):
|
|
if isinstance(self.thread_overlay, Thread):
|
|
self.loop = False
|
|
self.thread_overlay.join()
|
|
self.thread_overlay = None
|
|
if isinstance(self.overlay, openvr.IVROverlay) and isinstance(self.handle, int):
|
|
self.overlay.destroyOverlay(self.handle)
|
|
self.overlay = None
|
|
if isinstance(self.system, openvr.IVRSystem):
|
|
openvr.shutdown()
|
|
self.system = None
|
|
self.initialized = False
|
|
|
|
def reStartOverlay(self):
|
|
self.shutdownOverlay()
|
|
self.startOverlay()
|
|
|
|
@staticmethod
|
|
def checkSteamvrRunning() -> bool:
|
|
_proc_name = "vrmonitor.exe" if os.name == "nt" else "vrmonitor"
|
|
return _proc_name in (p.name() for p in process_iter())
|
|
|
|
if __name__ == "__main__":
|
|
# from overlay_image import OverlayImage
|
|
# overlay_image = OverlayImage()
|
|
|
|
# overlay = Overlay(0, 0, 1, 1, 0, 1, 1)
|
|
# overlay.startOverlay()
|
|
# time.sleep(1)
|
|
|
|
# # Example usage
|
|
# img = overlay_image.createOverlayImageShort("こんにちは、世界!さようなら", "Japanese", "Hello,World!Goodbye", "Japanese")
|
|
# overlay.updateImage(img)
|
|
# time.sleep(100000)
|
|
|
|
# for i in range(100):
|
|
# print(i)
|
|
# overlay = Overlay(0, 0, 1, 1, 1, 1, 1)
|
|
# overlay.startOverlay()
|
|
# time.sleep(1)
|
|
|
|
# # Example usage
|
|
# img = overlay_image.createOverlayImageShort("こんにちは、世界!さようなら", "Japanese", "Hello,World!Goodbye", "Japanese", ui_type="sakura")
|
|
# overlay.updateImage(img)
|
|
# time.sleep(0.5)
|
|
|
|
# img = overlay_image.createOverlayImageShort("こんにちは、世界!さようなら", "Japanese", "Hello,World!Goodbye", "Japanese")
|
|
# overlay.updateImage(img)
|
|
# time.sleep(0.5)
|
|
|
|
# overlay.shutdownOverlay()
|
|
|
|
x_pos = 0
|
|
y_pos = 0
|
|
z_pos = 0
|
|
x_rotation = 0
|
|
y_rotation = 0
|
|
z_rotation = 0
|
|
|
|
base_matrix = getLeftHandBaseMatrix()
|
|
translation = (x_pos * z_pos, y_pos * z_pos, z_pos)
|
|
rotation = (x_rotation, y_rotation, z_rotation)
|
|
transform = utils.transform_matrix(base_matrix, translation, rotation)
|
|
transform = mat34Id(transform)
|
|
print(transform) |