Files
VRCT/models/overlay/overlay.py
2024-04-11 23:36:04 +09:00

188 lines
6.3 KiB
Python

import ctypes
import time
import asyncio
import openvr
from PIL import Image
# This code is based on the following source:
# [GOpy](https://github.com/MeroFune/GOpy)
def mat34Id():
arr = openvr.HmdMatrix34_t()
arr[0][0] = 1
arr[1][1] = 1
arr[2][2] = 1
return arr
class UIElement:
def __init__(self, overlayRoot, key: str, name: str, settings: dict = None) -> None:
"""
pos is a 2-tuple representing (x, y) normalised position of the overlay on the screen
"""
self.overlay = overlayRoot
self.overlayKey = key
self.overlayName = name
self.settings = settings
pos = (self.settings['Normalised icon X position'], self.settings['Normalised icon Y position'])
self.handle = self.overlay.createOverlay(self.overlayKey, self.overlayName)
self.setImage(Image.new("RGBA", (1, 1), (0, 0, 0, 0))) # blank image for default
self.setColour(self.settings['Colour'])
self.setTransparency(self.settings['Transparency'])
self.overlay.setOverlayWidthInMeters(
self.handle,
self.settings['Normalised icon width'] * self.settings['Icon plane depth']
)
self.setPosition(pos)
self.overlay.showOverlay(self.handle)
def setImage(self, img):
# configure overlay appearance
width, height = img.size
img = img.tobytes()
img = (ctypes.c_char * len(img)).from_buffer_copy(img)
self.overlay.setOverlayRaw(self.handle, img, width, height, 4)
def setColour(self, col):
"""
col is a 3-tuple representing (r, g, b)
"""
self.overlay.setOverlayColor(self.handle, col[0], col[1], col[2])
def setTransparency(self, a):
self.overlay.setOverlayAlpha(self.handle, a)
def setPosition(self, pos):
"""
pos is a 2-tuple representing normalised (x, y)
"""
self.transform = mat34Id() # no rotation required for HMD attachment
# assign position
self.transform[0][3] = pos[0] * self.settings['Icon plane depth']
self.transform[1][3] = pos[1] * self.settings['Icon plane depth']
self.transform[2][3] = - self.settings['Icon plane depth']
self.overlay.setOverlayTransformTrackedDeviceRelative(
self.handle,
openvr.k_unTrackedDeviceIndex_Hmd,
self.transform
)
class UIManager:
def __init__(self, settings):
self.overlay = openvr.IVROverlay()
self.settings = settings
self.overlayUI = UIElement(
self.overlay,
"VRCT",
"Receive UI Element",
self.settings,
)
self.lastUpdate = time.monotonic()
def update(self):
currTime = time.monotonic()
if self.settings['Fade interval'] != 0:
self.evaluateTransparencyFade(self.overlayUI, self.lastUpdate, currTime)
def uiUpdate(self, img):
self.overlayUI.setImage(img)
self.overlayUI.setTransparency(self.settings['Transparency'])
self.lastUpdate = time.monotonic()
def evaluateTransparencyFade(self, ui, lastUpdate, currentTime):
if (currentTime - lastUpdate) > self.settings['Fade time']:
timeThroughInterval = currentTime - lastUpdate - self.settings['Fade time']
fadeRatio = 1 - timeThroughInterval / self.settings['Fade interval']
if fadeRatio < 0:
fadeRatio = 0
ui.setTransparency(fadeRatio * self.settings['Transparency'])
def posUpdate(self, pos):
self.overlayUI.setPosition(pos)
class Overlay:
def __init__(self):
self.initFlag = False
settings = {
"Colour": [1, 1, 1],
"Transparency": 1,
"Normalised icon X position": 0.0,
"Normalised icon Y position": -0.41,
"Icon plane depth": 1,
"Normalised icon width": 1,
"Fade time": 5,
"Fade interval": 2,
}
self.settings = settings
def init(self):
try:
openvr.init(openvr.VRApplication_Overlay)
self.initFlag = True
except Exception as e:
print("Could not initialise OpenVR")
async def mainLoop(self):
while True:
startTime = time.monotonic()
self.uiMan.update()
sleepTime = (1 / 60) - (time.monotonic() - startTime)
if sleepTime > 0:
await asyncio.sleep(sleepTime)
async def init_main(self):
self.uiMan = UIManager(self.settings)
await self.mainLoop()
def startOverlay(self):
asyncio.run(self.init_main())
if __name__ == '__main__':
from overlay_image import OverlayImage
from threading import Thread, Event
class threadFnc(Thread):
def __init__(self, fnc, end_fnc=None, daemon=True, *args, **kwargs):
super(threadFnc, self).__init__(daemon=daemon, *args, **kwargs)
self.fnc = fnc
self.end_fnc = end_fnc
self._stop = Event()
def stop(self):
self._stop.set()
def stopped(self):
return self._stop.is_set()
def run(self):
while True:
if self.stopped():
if callable(self.end_fnc):
self.end_fnc()
return
self.fnc(*self._args, **self._kwargs)
overlay = Overlay()
overlay_image = OverlayImage()
if overlay.initFlag is False:
overlay.init()
if overlay.initFlag is True:
t = threadFnc(overlay.startOverlay)
t.start()
time.sleep(1)
img = overlay_image.create_overlay_image_short("こんにちは、世界!さようなら", "Japanese", "Hello,World!Goodbye", "Japanese", ui_type="sakura")
if overlay.initFlag is True:
overlay.uiMan.uiUpdate(img)
time.sleep(10)
img = overlay_image.create_overlay_image_short("こんにちは、世界!さようなら", "Japanese", "안녕하세요, 세계!안녕", "Korean")
if overlay.initFlag is True:
overlay.uiMan.uiUpdate(img)
time.sleep(10)
img = overlay_image.create_overlay_image_short("こんにちは、世界!さようなら", "Japanese", "你好世界!再见", "Chinese Simplified")
if overlay.initFlag is True:
overlay.uiMan.uiUpdate(img)
time.sleep(10)