Enable custom window control buttons
All checks were successful
build-windows-exe / build (push) Successful in 1m4s
All checks were successful
build-windows-exe / build (push) Successful in 1m4s
This commit is contained in:
@@ -140,6 +140,7 @@ var hwndNoZOrder uintptr = 0x0004
|
|||||||
var hwndNoSize uintptr = 0x0001
|
var hwndNoSize uintptr = 0x0001
|
||||||
var hwndNoActivate uintptr = 0x0010
|
var hwndNoActivate uintptr = 0x0010
|
||||||
var hwndShowWindow uintptr = 0x0040
|
var hwndShowWindow uintptr = 0x0040
|
||||||
|
var swMinimize uintptr = 6
|
||||||
var swRestore uintptr = 9
|
var swRestore uintptr = 9
|
||||||
var swHideControl uintptr = 0
|
var swHideControl uintptr = 0
|
||||||
var swShowControl uintptr = 5
|
var swShowControl uintptr = 5
|
||||||
@@ -794,8 +795,25 @@ func runNativeGUI(initialTab string) error {
|
|||||||
width = rc.Right
|
width = rc.Right
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if x >= width-42 && x <= width-22 && y >= 12 && y <= 32 {
|
switch {
|
||||||
guiLog("close button ignored to keep GUI visible")
|
case pointInHeaderDot(x, y, width-92, 22):
|
||||||
|
guiLog("window control minimize")
|
||||||
|
if showWindowProc != nil {
|
||||||
|
showWindowProc.Call(hwnd, swMinimize)
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
case pointInHeaderDot(x, y, width-62, 22):
|
||||||
|
guiLog("window control topmost toggle")
|
||||||
|
app.topMost = !app.topMost
|
||||||
|
saveGUISettings(&app)
|
||||||
|
applyTopMost(hwnd, &app)
|
||||||
|
if invalidateRectProc != nil {
|
||||||
|
invalidateRectProc.Call(hwnd, 0, 1)
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
case pointInHeaderDot(x, y, width-32, 22):
|
||||||
|
guiLog("window control close")
|
||||||
|
postQuitMessage.Call(0)
|
||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
releaseCapture.Call()
|
releaseCapture.Call()
|
||||||
@@ -898,7 +916,8 @@ func runNativeGUI(initialTab string) error {
|
|||||||
postQuitMessage.Call(0)
|
postQuitMessage.Call(0)
|
||||||
return 0
|
return 0
|
||||||
case wmCloseGUI:
|
case wmCloseGUI:
|
||||||
guiLog("wmClose ignored to keep GUI visible")
|
guiLog("wmClose received")
|
||||||
|
postQuitMessage.Call(0)
|
||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
ret, _, _ := defWindowProc.Call(hwnd, uintptr(message), wParam, lParam)
|
ret, _, _ := defWindowProc.Call(hwnd, uintptr(message), wParam, lParam)
|
||||||
@@ -1732,6 +1751,10 @@ func paintMainWindow(hwnd uintptr, app *guiApp) uintptr {
|
|||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func pointInHeaderDot(x, y, cx, cy int32) bool {
|
||||||
|
return x >= cx-11 && x <= cx+11 && y >= cy-11 && y <= cy+11
|
||||||
|
}
|
||||||
|
|
||||||
func paintFooter(hdc uintptr, rc winRect, app *guiApp) {
|
func paintFooter(hdc uintptr, rc winRect, app *guiApp) {
|
||||||
if app == nil {
|
if app == nil {
|
||||||
return
|
return
|
||||||
|
|||||||
Reference in New Issue
Block a user