Enable custom window control buttons
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build-windows-exe / build (push) Successful in 1m4s

This commit is contained in:
messypy
2026-07-27 23:45:09 +09:00
parent 289337f016
commit b059c91388

View File

@@ -140,6 +140,7 @@ var hwndNoZOrder uintptr = 0x0004
var hwndNoSize uintptr = 0x0001 var hwndNoSize uintptr = 0x0001
var hwndNoActivate uintptr = 0x0010 var hwndNoActivate uintptr = 0x0010
var hwndShowWindow uintptr = 0x0040 var hwndShowWindow uintptr = 0x0040
var swMinimize uintptr = 6
var swRestore uintptr = 9 var swRestore uintptr = 9
var swHideControl uintptr = 0 var swHideControl uintptr = 0
var swShowControl uintptr = 5 var swShowControl uintptr = 5
@@ -794,8 +795,25 @@ func runNativeGUI(initialTab string) error {
width = rc.Right width = rc.Right
} }
} }
if x >= width-42 && x <= width-22 && y >= 12 && y <= 32 { switch {
guiLog("close button ignored to keep GUI visible") case pointInHeaderDot(x, y, width-92, 22):
guiLog("window control minimize")
if showWindowProc != nil {
showWindowProc.Call(hwnd, swMinimize)
}
return 0
case pointInHeaderDot(x, y, width-62, 22):
guiLog("window control topmost toggle")
app.topMost = !app.topMost
saveGUISettings(&app)
applyTopMost(hwnd, &app)
if invalidateRectProc != nil {
invalidateRectProc.Call(hwnd, 0, 1)
}
return 0
case pointInHeaderDot(x, y, width-32, 22):
guiLog("window control close")
postQuitMessage.Call(0)
return 0 return 0
} }
releaseCapture.Call() releaseCapture.Call()
@@ -898,7 +916,8 @@ func runNativeGUI(initialTab string) error {
postQuitMessage.Call(0) postQuitMessage.Call(0)
return 0 return 0
case wmCloseGUI: case wmCloseGUI:
guiLog("wmClose ignored to keep GUI visible") guiLog("wmClose received")
postQuitMessage.Call(0)
return 0 return 0
} }
ret, _, _ := defWindowProc.Call(hwnd, uintptr(message), wParam, lParam) ret, _, _ := defWindowProc.Call(hwnd, uintptr(message), wParam, lParam)
@@ -1732,6 +1751,10 @@ func paintMainWindow(hwnd uintptr, app *guiApp) uintptr {
return 0 return 0
} }
func pointInHeaderDot(x, y, cx, cy int32) bool {
return x >= cx-11 && x <= cx+11 && y >= cy-11 && y <= cy+11
}
func paintFooter(hdc uintptr, rc winRect, app *guiApp) { func paintFooter(hdc uintptr, rc winRect, app *guiApp) {
if app == nil { if app == nil {
return return