1 Commits

Author SHA1 Message Date
messypy
289337f016 Keep Win32 GUI on one OS thread
All checks were successful
build-windows-exe / build (push) Successful in 1m35s
2026-07-27 23:36:06 +09:00

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@@ -9,6 +9,7 @@ import (
"os" "os"
"path/filepath" "path/filepath"
"regexp" "regexp"
"runtime"
"runtime/debug" "runtime/debug"
"sort" "sort"
"strconv" "strconv"
@@ -328,6 +329,9 @@ func guiLog(text string) {
} }
func runNativeGUI(initialTab string) error { func runNativeGUI(initialTab string) error {
runtime.LockOSThread()
defer runtime.UnlockOSThread()
user32 := syscall.NewLazyDLL("user32.dll") user32 := syscall.NewLazyDLL("user32.dll")
kernel32 := syscall.NewLazyDLL("kernel32.dll") kernel32 := syscall.NewLazyDLL("kernel32.dll")
gdi32 := syscall.NewLazyDLL("gdi32.dll") gdi32 := syscall.NewLazyDLL("gdi32.dll")
@@ -990,6 +994,10 @@ func refreshGUI(setWindowText *syscall.LazyProc, app *guiApp, reloadData bool) {
if app == nil { if app == nil {
return return
} }
if app.activeTab == "history" && !reloadData {
syncPaneVisibility(app)
return
}
start := time.Now() start := time.Now()
defer func() { defer func() {
if d := time.Since(start); d > 100*time.Millisecond { if d := time.Since(start); d > 100*time.Millisecond {