[Unmask] overlayの処理を戻した

This commit is contained in:
misyaguziya
2024-05-01 15:02:37 +09:00
parent d5c98aabe4
commit 3aa39bd1ee
2 changed files with 113 additions and 113 deletions

View File

@@ -27,10 +27,10 @@ def callbackFilepathConfigFile():
def callbackQuitVrct():
setMainWindowGeometry()
# def callbackEnableEasterEgg():
# config.IS_EASTER_EGG_ENABLED = True
# config.OVERLAY_UI_TYPE = "sakura"
# view.printToTextbox_enableEasterEgg()
def callbackEnableEasterEgg():
config.IS_EASTER_EGG_ENABLED = True
config.OVERLAY_UI_TYPE = "sakura"
view.printToTextbox_enableEasterEgg()
def setMainWindowGeometry():
PRE_SCALING_INT = strPctToInt(view.getPreUiScaling())
@@ -161,14 +161,14 @@ def receiveSpeakerMessage(message):
xsoverlay_message = messageFormatter("RECEIVED", translation, message)
model.notificationXSOverlay(xsoverlay_message)
# if model.overlay.initialized is False:
# model.startOverlay()
# else:
# if config.ENABLE_OVERLAY_SMALL_LOG is True:
# overlay_image = model.createOverlayImageShort(message, translation)
# model.updateOverlay(overlay_image)
# # overlay_image = model.createOverlayImageLong("receive", message, translation)
# # model.updateOverlay(overlay_image)
if config.ENABLE_OVERLAY_SMALL_LOG is True:
if model.overlay.initialized is False:
model.startOverlay()
if model.overlay.initialized is True:
overlay_image = model.createOverlayImageShort(message, translation)
model.updateOverlay(overlay_image)
# overlay_image = model.createOverlayImageLong("receive", message, translation)
# model.updateOverlay(overlay_image)
# ------------Speaker2Chatbox------------
if config.ENABLE_SPEAKER2CHATBOX is True:
@@ -858,44 +858,44 @@ def callbackSetWhisperWeightType(value):
config.SELECTED_TRANSCRIPTION_ENGINE = "Google"
view.showRestartButtonIfRequired()
# # VR Tab
# def callbackSetOverlaySettings(value, set_type:str):
# print("callbackSetOverlaySettings", value, set_type)
# pre_settings = config.OVERLAY_SETTINGS
# pre_settings[set_type] = value
# config.OVERLAY_SETTINGS = pre_settings
# match (set_type):
# case "opacity":
# model.updateOverlayImageOpacity()
# case "ui_scaling":
# model.updateOverlayImageUiScaling()
# VR Tab
def callbackSetOverlaySettings(value, set_type:str):
print("callbackSetOverlaySettings", value, set_type)
pre_settings = config.OVERLAY_SETTINGS
pre_settings[set_type] = value
config.OVERLAY_SETTINGS = pre_settings
match (set_type):
case "opacity":
model.updateOverlayImageOpacity()
case "ui_scaling":
model.updateOverlayImageUiScaling()
# def callbackSetEnableOverlaySmallLog(value):
# print("callbackSetEnableOverlaySmallLog", value)
# config.ENABLE_OVERLAY_SMALL_LOG = value
def callbackSetEnableOverlaySmallLog(value):
print("callbackSetEnableOverlaySmallLog", value)
config.ENABLE_OVERLAY_SMALL_LOG = value
# if config.ENABLE_OVERLAY_SMALL_LOG is True:
# pass
# else:
# if model.overlay.initialized is True:
# model.clearOverlayImage()
if config.ENABLE_OVERLAY_SMALL_LOG is True:
pass
else:
if model.overlay.initialized is True:
model.clearOverlayImage()
# def callbackSetOverlaySmallLogSettings(value, set_type:str):
# print("callbackSetOverlaySmallLogSettings", value, set_type)
# pre_settings = config.OVERLAY_SMALL_LOG_SETTINGS
# pre_settings[set_type] = value
# config.OVERLAY_SMALL_LOG_SETTINGS = pre_settings
# match (set_type):
# case "x_pos":
# model.updateOverlayPosition()
# case "y_pos":
# model.updateOverlayPosition()
# case "depth":
# model.updateOverlayPosition()
# case "display_duration":
# model.updateOverlayTimes()
# case "fadeout_duration":
# model.updateOverlayTimes()
def callbackSetOverlaySmallLogSettings(value, set_type:str):
print("callbackSetOverlaySmallLogSettings", value, set_type)
pre_settings = config.OVERLAY_SMALL_LOG_SETTINGS
pre_settings[set_type] = value
config.OVERLAY_SMALL_LOG_SETTINGS = pre_settings
match (set_type):
case "x_pos":
model.updateOverlayPosition()
case "y_pos":
model.updateOverlayPosition()
case "depth":
model.updateOverlayPosition()
case "display_duration":
model.updateOverlayTimes()
case "fadeout_duration":
model.updateOverlayTimes()
# Others Tab
def callbackSetEnableAutoClearMessageBox(value):
@@ -1049,7 +1049,7 @@ def createMainWindow(splash):
# set UI and callback
view.register(
common_registers={
# "callback_enable_easter_egg": callbackEnableEasterEgg,
"callback_enable_easter_egg": callbackEnableEasterEgg,
"callback_update_software": callbackUpdateSoftware,
"callback_restart_software": callbackRestartSoftware,
@@ -1137,10 +1137,10 @@ def createMainWindow(splash):
"callback_set_use_whisper_feature": callbackSetUserWhisperFeature,
"callback_set_whisper_weight_type": callbackSetWhisperWeightType,
# # VR Tab
# "callback_set_overlay_settings": callbackSetOverlaySettings,
# "callback_set_enable_overlay_small_log": callbackSetEnableOverlaySmallLog,
# "callback_set_overlay_small_log_settings": callbackSetOverlaySmallLogSettings,
# VR Tab
"callback_set_overlay_settings": callbackSetOverlaySettings,
"callback_set_enable_overlay_small_log": callbackSetEnableOverlaySmallLog,
"callback_set_overlay_small_log_settings": callbackSetOverlaySmallLogSettings,
# Others Tab
"callback_set_enable_auto_clear_chatbox": callbackSetEnableAutoClearMessageBox,

122
model.py
View File

@@ -26,8 +26,8 @@ from models.translation.translation_languages import translation_lang
from models.transcription.transcription_languages import transcription_lang
from models.translation.translation_utils import checkCTranslate2Weight
from models.transcription.transcription_whisper import checkWhisperWeight
# from models.overlay.overlay import Overlay
# from models.overlay.overlay_image import OverlayImage
from models.overlay.overlay import Overlay
from models.overlay.overlay_image import OverlayImage
from config import config
@@ -72,18 +72,18 @@ class Model:
self.previous_receive_message = ""
self.translator = Translator()
self.keyword_processor = KeywordProcessor()
# self.overlay = Overlay(
# config.OVERLAY_SMALL_LOG_SETTINGS["x_pos"],
# config.OVERLAY_SMALL_LOG_SETTINGS["y_pos"],
# config.OVERLAY_SMALL_LOG_SETTINGS["depth"],
# config.OVERLAY_SMALL_LOG_SETTINGS["display_duration"],
# config.OVERLAY_SMALL_LOG_SETTINGS["fadeout_duration"],
# config.OVERLAY_SETTINGS["opacity"],
# config.OVERLAY_SETTINGS["ui_scaling"],
# )
# self.overlay_image = OverlayImage()
# self.pre_overlay_message = None
# self.th_overlay = None
self.overlay = Overlay(
config.OVERLAY_SMALL_LOG_SETTINGS["x_pos"],
config.OVERLAY_SMALL_LOG_SETTINGS["y_pos"],
config.OVERLAY_SMALL_LOG_SETTINGS["depth"],
config.OVERLAY_SMALL_LOG_SETTINGS["display_duration"],
config.OVERLAY_SMALL_LOG_SETTINGS["fadeout_duration"],
config.OVERLAY_SETTINGS["opacity"],
config.OVERLAY_SETTINGS["ui_scaling"],
)
self.overlay_image = OverlayImage()
self.pre_overlay_message = None
self.th_overlay = None
def checkCTranslatorCTranslate2ModelWeight(self):
return checkCTranslate2Weight(config.PATH_LOCAL, config.CTRANSLATE2_WEIGHT_TYPE)
@@ -584,65 +584,65 @@ class Model:
def notificationXSOverlay(self, message):
xsoverlayForVRCT(content=f"{message}")
# def createOverlayImageShort(self, message, translation):
# your_language = config.TARGET_LANGUAGE
# target_language = config.SOURCE_LANGUAGE
# ui_type = config.OVERLAY_UI_TYPE
# self.pre_overlay_message = {
# "message" : message,
# "your_language" : your_language,
# "translation" : translation,
# "target_language" : target_language,
# "ui_type" : ui_type,
# }
# return self.overlay_image.createOverlayImageShort(message, your_language, translation, target_language, ui_type)
def createOverlayImageShort(self, message, translation):
your_language = config.TARGET_LANGUAGE
target_language = config.SOURCE_LANGUAGE
ui_type = config.OVERLAY_UI_TYPE
self.pre_overlay_message = {
"message" : message,
"your_language" : your_language,
"translation" : translation,
"target_language" : target_language,
"ui_type" : ui_type,
}
return self.overlay_image.createOverlayImageShort(message, your_language, translation, target_language, ui_type)
# def createOverlayImageLong(self, message_type, message, translation):
# your_language = config.TARGET_LANGUAGE if message_type == "receive" else config.SOURCE_LANGUAGE
# target_language = config.SOURCE_LANGUAGE if message_type == "receive" else config.TARGET_LANGUAGE
# return self.overlay_image.create_overlay_image_long(message_type, message, your_language, translation, target_language)
# def clearOverlayImage(self):
# if self.overlay.initialized is True:
# self.overlay.uiManager.uiClear()
def clearOverlayImage(self):
if self.overlay.initialized is True:
self.overlay.uiManager.uiClear()
# def updateOverlay(self, img):
# if self.overlay.initialized is True:
# self.overlay.uiManager.uiUpdate(img)
def updateOverlay(self, img):
if self.overlay.initialized is True:
self.overlay.uiManager.uiUpdate(img)
# def startOverlay(self):
# if self.overlay.initialized is False:
# self.overlay.init()
def startOverlay(self):
if self.overlay.initialized is False:
self.overlay.init()
# if self.overlay.initialized is True and self.th_overlay is None:
# self.th_overlay = Thread(target=self.overlay.startOverlay)
# self.th_overlay.daemon = True
# self.th_overlay.start()
if self.overlay.initialized is True and self.th_overlay is None:
self.th_overlay = Thread(target=self.overlay.startOverlay)
self.th_overlay.daemon = True
self.th_overlay.start()
# def updateOverlayPosition(self):
# if self.overlay.initialized is True:
# pos = (config.OVERLAY_SMALL_LOG_SETTINGS["x_pos"], config.OVERLAY_SMALL_LOG_SETTINGS["y_pos"])
# self.overlay.uiManager.setPosition(pos)
# depth = config.OVERLAY_SMALL_LOG_SETTINGS["depth"]
# self.overlay.uiManager.setDepth(depth)
# self.overlay.uiManager.posUpdate()
def updateOverlayPosition(self):
if self.overlay.initialized is True:
pos = (config.OVERLAY_SMALL_LOG_SETTINGS["x_pos"], config.OVERLAY_SMALL_LOG_SETTINGS["y_pos"])
self.overlay.uiManager.setPosition(pos)
depth = config.OVERLAY_SMALL_LOG_SETTINGS["depth"]
self.overlay.uiManager.setDepth(depth)
self.overlay.uiManager.posUpdate()
# def updateOverlayTimes(self):
# if self.overlay.initialized is True:
# display_duration = config.OVERLAY_SMALL_LOG_SETTINGS["display_duration"]
# self.overlay.uiManager.setFadeTime(display_duration)
# fadeout_duration = config.OVERLAY_SMALL_LOG_SETTINGS["fadeout_duration"]
# self.overlay.uiManager.setFadeInterval(fadeout_duration)
# self.overlay.uiManager.update()
def updateOverlayTimes(self):
if self.overlay.initialized is True:
display_duration = config.OVERLAY_SMALL_LOG_SETTINGS["display_duration"]
self.overlay.uiManager.setFadeTime(display_duration)
fadeout_duration = config.OVERLAY_SMALL_LOG_SETTINGS["fadeout_duration"]
self.overlay.uiManager.setFadeInterval(fadeout_duration)
self.overlay.uiManager.update()
# def updateOverlayImageOpacity(self):
# if self.overlay.initialized is True:
# opacity = config.OVERLAY_SETTINGS["opacity"]
# self.overlay.uiManager.setTransparency(opacity)
def updateOverlayImageOpacity(self):
if self.overlay.initialized is True:
opacity = config.OVERLAY_SETTINGS["opacity"]
self.overlay.uiManager.setTransparency(opacity)
# def updateOverlayImageUiScaling(self):
# if self.overlay.initialized is True:
# ui_scaling = config.OVERLAY_SETTINGS["ui_scaling"]
# self.overlay.uiManager.setUiScaling(ui_scaling)
def updateOverlayImageUiScaling(self):
if self.overlay.initialized is True:
ui_scaling = config.OVERLAY_SETTINGS["ui_scaling"]
self.overlay.uiManager.setUiScaling(ui_scaling)
model = Model()